#pragma once
#include "Tool.h"
#include "BaseMonster.h"
class CBaseBullet
{
public:
	CBaseBullet();
	~CBaseBullet();
	void InitDirFaceImg();
	void Move();
	void Draw();
	void SetTool(CTool *tool);
	void SetPos(CvPoint pos);
	void SetATK(int atk);
	void SetObject(CBaseMonster *object);
	void SetFaceImg(IplImage *face);
protected:
	CTool *Tool;
	IplImage *m_FaceImg;
	IplImage *m_DirFaceImg;
	CBaseMonster *m_Object;
	CvPoint m_Pos;
	int m_Frames;
	int m_ATK;
};

